Witcher 3 turns 10

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Sangeeth Sudheer

Witcher 3 was released on 19th May 2015, exactly 10 years ago today. That’s a long way to say: I’m friggin’ old.

In a couple of hours, exactly a decade ago, many of you would be getting ready to hit the New Game button in The Witcher 3: Wild Hunt. βš”οΈ Thank you to everyone who made this launch a wildly happy memory that will stay with us forever. ❀️

Now tell us, what’s your fondest The Witcher 3 memory? πŸ€”πŸ’­

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β€” The Witcher (@thewitcher.com) May 19, 2025 at 12:30 AM

In my books, Witcher 3 remains the greatest video game of all time. Full stop. To this day, I haven’t finished another game and stepped away from the controller feeling as satisfied and fulfilled as I did completing this beautiful game.

The reasons are simple in retrospect. CD Projekt RED, the developers behind this masterpiece, poured a lot of love, blood, sweat and tears to get almost all of the core video game elements perfect: the story, characters, environment, visuals, music and mechanics. I could go on and on about each of those and I’m really fighting the urge to not do that. Okay maybe just one β€” the fucking soundtrack? THE FUCKING SOUNDTRACK?! The side quests alone were praise-worthy. The choices were meaningful and had consequences β€” something seemingly forgotten lately.

A promo wallpaper for Witcher 3 next-gen update that shows a white-haired Geralt in his Witcher armor, carrying two swords riding on his dark-brown horse on top of a very rocky, dirt path that extends forward. The path is surrounded by lush greenery. A lake can be seen in the distance as well as tall snow-capped mountains stretching the entire periphery

The base game was truly a masterpiece and if that wasn’t enough, the fine people at CDPR followed it up with a slew of free DLCs and not one, but two jawdropping paid expansions β€” Hearts of Stone and Blood and Wine β€” both exceeding the high bar set by the base game. The latter even goes further to brighten the bleak world, filling it with a lot of new auditory and sensory bliss. Each of those DLCs fare a thousand times better than most of the rushed, slopfest, namesake AAA games from recent times. To put it another way, in the hands of greedy corps like EA, Ubisoft or Activision, each would have costed $100.

But guess what? $9.99 and $19.99.

Now onto a confession: I shamelessly pirated the game back when it came out1. It was the norm back then and to be honest, amongst a lot of Indian folks. Partly because games are outlandishly expensive, partly because of our ignorance to hard work that goes into making great experiences even if they consist of bits and bytes. I remember seeing the comment left by someone from CDPR on a torrenting site back then, notifying the pirates of a day one update that’ll fix their problems and also pleading with us to consider buying the game. I was quite amused.

The comment left by a CDPR employee on the torrenting site. It says the following: “On May the 19th CDPR will release a 1.01 patch that will contain numerous fixes and an exe file. This file will be available from the Galaxy Client (need not login/sign up, just have the client up and running with the preload files imported). Alternatively, you can download the patch from play.thewitcher3.com and just run it. This will be available to everybody, not just people who bought the game. Having said that, I would really like to encourage you buying the game. Firstly, it goes toward my salary (I work at the company), which you may probably not care about. Secondly, if you own the game, you will receive 16 free DLCs which contain tons of cool stuff, including new quest lines, item sets, game modes etc. The game costs 32$ on GOG.com. And for that 32$ you will get so much gaming content it will boggle your mind. Seriously. I am involved in the development process and me, as well as hundreds of people who have literally worked their assess off for the last couple of months (some serious overtime came into making Witcher 3). And I am telling you: this ain’t an 8-hour corridor stunt for 60 bucks. This is a game as huge as Skyrim itself, perhaps even bigger. I really do hope you enjoy the game, no matter if you buy it or not. I will however really, personally appreciate if you purchase it.”
The comment left by a CDPR employee on the torrenting site.

Witcher 3 made me recognize and appreciate the hard work. When I finally finished the hours-long campaign and DLCs all those years ago, sitting in my college dorm on a sweaty summer afternoon, I had tears rolling down my face. Both due to whatever I just experienced and due to this feeling of intense guilt for ripping off the hard work of hundreds and thousands of talented folks. I went straight to Steam and made the purchase, even though it was discounted quite heavily for a game of its calibre. I gifted a copy to a dear friend. I bought the game on multiple platforms later on. And finally, I pre-ordered Cyberpunk 2077 so I guess we’ll call that even, eh?2 Just kidding. I owe the fine folks at CDPR an apology and a thanks for making me start appreciating beautiful things.

I’m optimistic for Witcher 4. I hope it continues from where Witcher 3 left off and raises the bar even higher. I hope the fine folks at CDPR will keep chipping away at it patiently and launch it when it’s truly ready. In the meantime, I’ll make do with the serendipity of riding along the slopes of Toussaint listening to Wind in the Caroberta Woods.

A screencap from the Witcher 4 cinematic trailer that shows Ciri carrying a beast’s head through the woods in late evening, towards an area seemingly lit by men carrying torches.


  1. Ironic in some ways, since CDPR’s founder started out by selling pirated video game CDs (get it?). ↩︎

  2. Unlike Witcher 3, Cyberpunk 2077 launch was a total disaster. CDPR deserves all the criticism for that launch. Thankfully, they didn’t abandon the game and the players. They’ve been chipping away since then and after years of polish, it looks like the game’s as good as it was originally meant to be. I’m looking forward to plugging in. ↩︎